SE

Software Engineering

SE1

Points:

  • Project: 50 points
    • 1st checkpoint (4th class): 15 pt
    • 2nd checkpoint (7th class): 15 pt
    • Final check (e-mail): 20 pt
  • Practical tests: 30 points
  • Theoretical tests: 20 points
  • Activity points: individual arrangement with excercise supervisor

Grades (at least 25 points from project and 25 points from the rest):

  • 91 and more - 5
  • 81-90 - 4.5
  • 71-80 - 4
  • 61-70 - 3.5
  • 51-60 - 3
  • 50 and less - 2

I’ll do you one better! Why is Software Engineering?

Excercises

Lecture slides

Rehearsal before test

Further reading

Delivery schedule:

No Topic
1. Presentation of The Project Game project Use Case diagrams
2. Use Case presentation Class diagrams
3. Class diagrams presentation State diagrams
4. Consultations (prepared system specification in the areas of: Requirements, Architecture and Game Rules)
5. State diagrams presentations Activity diagrams
6. Activity diagram presentation Sequence diagrams
7. Consultations (complete system specification created with accordance to initial system description and supervisor's guidelines)
Last lecture Practical and theoretical test (during lecture)
First day of examination period Specification is sent by the e-mail to the group supervisor by 12:00 p.m. (Polish time)

Rules:

  • Only written arrangements (acknowledged by the supervisor) may be the basics for preparing the specification
  • Diagram presentation part of the classess:
    • All teams send PDFs with their specification (till 10:00 a.m.) to the e-mail of groups supervisor
    • The diagrams of the group (or two) are chosen by the supervisor to be discussed
  • All e-mail communication should be marked with [IO] in the title and sent from the student's e-mail in mini.pw.edu.pl domain
  • All attached files should contain: SE, leader surname and document topic specification eg. SE_Smith_UseCase.pdf

Diagram wyboru metodyki