2019
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M. Okulewicz, J. Mańdziuk (2019), A metaheuristic approach to solve Dynamic Vehicle Routing Problem in continuous search space, Swarm and Evolutionary Computation, vol. 48, 44-61, Elsevier, doi: 10.1016/j.swevo.2019.03.008
2018
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K. Walędzik, J. Mańdziuk (2018), Applying hybrid Monte Carlo Tree Search methods to Risk-Aware Project Scheduling Problem, Information Sciences, vol. 460-461, 450-468, Elsevier, doi: 10.1016/j.ins.2017.08.049
2017
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M. Okulewicz, J. Mańdziuk (2017), The impact of particular components of the PSO-based algorithm solving the Dynamic Vehicle Routing Problem, Applied Soft Computing, vol. 58, 586-604, Elsevier, doi: 10.1016/j.asoc.2017.04.070
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J. Mańdziuk, M. Świechowski (2017), UCT in Capacitated Vehicle Routing Problem with Traffic Jams, Information Sciences, vol. 406-407, 42-56, Elsevier, doi: 10.1016/j.ins.2017.04.020
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J. Mańdziuk, M. Świechowski (2017), Swarm Intelligence in Solving Stochastic Capacitated Vehicle Routing Problem, International Conference on Artificial Intelligence and Soft Computing (ICAISC’2017), Zakopane, Poland, LNAI, vol. 10246, 543-552, Springer-Verlag
2016
- M. Świechowski, J. Mańdziuk (2016), Fast Interpreter for Logical Reasoning in General Game Playing, Journal of Logic and Computation, vol. 26 no. 5, 1697-1727, Oxford University Press, doi: 10.1093/logcom/exu058
- M. Świechowski, J. Mańdziuk, Y.S.Ong (2016), Specialization of a UCT-based General Game Playing Program to Single-Player Games, IEEE Transactions on Computational Intelligence and AI in Games, vol. 8 no. 3, 218-228 IEEE Press, doi: 10.1109/TCIAIG.2015.2391232
- M. Świechowski and J. Mańdziuk, (2016), A Hybrid Approach to Parallelization of Monte Carlo Tree Search in General Game Playing, Studies in Computational Intelliegnce, vol. 634, 199-215, Springer-Verlag.
- J. Mańdziuk and A. Żychowski, (2016), A Memetic Approach to Dynamic Vehicle Routing Problem, Applied Soft Computing, vol. 48, 522-534, Elsevier, doi: 10.1016/j.asoc.2016.06.032
- J. Mańdziuk, M. Świechowski, (2016), Simulation-based approach to Vehicle Routing Problem with Traffic Jams, 4th IEEE Symposium on Computational Intelligence for Human-Like Intelligence (CIHLI 2016), Athens, Greece, 1-8, IEEE Press
- J. Karwowski, J. Mańdziuk, (2016), Mixed strategy extraction from UCT tree in Security Games, 22nd European Conference on Artificial Intelligence (ECAI 2016), The Hague, The Netherlands, 1746-1747, IOS Press
- M. Okulewicz and J. Mańdziuk, (2016), A Particle Swarm Optimization hyper-heuristic for the Dynamic Vehicle Routing Problem, The 7th International Conference on Bioinspired Optimization Methods and their Applications (BIOMA 2016), Bled, Slovenia, 215-227
2015
- M. Świechowski, K. Merrick, J. Mańdziuk, H. Abbass, (2015), Human-Machine Cooperation Loop in Game Playing, International Journal on Advances in Intelligent Systems, vol. 8, no. 3&4, 310-323 (invited paper)
- M. Świechowski, H.-S. Park, J. Mańdziuk, K.-J. Kim, (2015), Recent Advances in General Game Playing, The Scientific World Journal, vol. 2015, Article ID: 986262, 22 pages, doi:10.1155/2015/986262, Hindawi Publishing Corporation
- K. Walędzik, J. Mańdziuk, S. Zadrożny, (2015), Risk-Aware Project Scheduling for Projects with Varied Risk Levels, 3rd IEEE Symposium on Computational Intelligence for Human-Like Intelligence (CIHLI’2015), Symposium Series on Computational Intelligence (SSCI’2015), Cape Town, South Africa, 1642-1649, IEEE Press
- M. Okulewicz, J. Mańdziuk, (2015), Dynamic Vehicle Routing Problem: A Monte Carlo Approach, 2nd International Conference on Information Technologies: Research and Their Interdisciplinary Applications (ITRIA’2015), Pułtusk, 119-138, ICS PAS
- J. Karwowski, J. Mańdziuk, (2015), A New Approach to Security Games, Lecture Notes in Artificial Intelligence, vol. 9120, 402-411, Springer-Verlag
- J. Mańdziuk, C. Nejman, (2015), UCT-based approach to Capacitated Vehicle Routing Problem, Lecture Notes in Artificial Intelligence, vol. 9120, 679-690, Springer-Verlag
- M. Świechowski, K. Merrick, J. Mańdziuk, H. Abbass, (2015), Human-Machine Cooperation in General Game Playing, The Eight International Conference on Advances in Human-Computer Interactions (AHCI’2015), Lisbona, Portugalia, 96-100, IARIA
2014
- M. Swiechowski, J. Mańdziuk (2014), Self-Adaptation of Playing Strategies in General Game Playing, IEEE Transactions on Computational Intelligence and AI in Games, 6(4), 367-381, IEEE Press
- K. Walędzik, J. Mańdziuk, S. Zadrozny, (2014), Proactive and Reactive Risk-Aware Project Scheduling, 2nd IEEE Symposium on Computational Intelligence for Human-Like Intelligence (CIHLI’2014), Orlando, FL, 94-101 IEEE Press
- M. Okulewicz, J. Mańdziuk, (2014), Two-Phase Multi-Swarm PSO and the Dynamic Vehicle Routing Problem, 2nd IEEE Symposium on Computational Intelligence for Human-Like Intelligence (CIHLI’2014), Orlando, FL, 86-93, IEEE Press
- K. Walędzik, J. Mańdziuk, (2014), An Automatically-Generated Evaluation Function in General Game Playing, IEEE Transactions on Computational Intelligence and AI in Games, 6(3), 258-270, IEEE Press
- M. Swiechowski, J. Mańdziuk, (2014), Specialized vs. Multi-Game Approaches to AI in Games, Seventh International Conference on Intelligent Systems (IS’2014), Warszawa, 243-254, IEEE Press
- M. Swiechowski, J. Mańdziuk, (2014), Prolog versus specialized logic inference engine in General Game Playing, IEEE Conference on Computational Intelligence in Games (CIG’2014), Dortmund, Germany, 36-43, IEEE Press
2013
- M. Okulewicz, J. Mańdziuk, (2013), Application of Particle Swarm Optimization Algorithm to Dynamic Vehicle Routing Problem, International Conference on Artificial Intelligence and Soft Computing (ICAISC’2013), Zakopane, Poland, LNAI, vol. 7895, 547-558, Springer-Verlag
- J.Karwowski, M.Okulewicz, J.Legierski, (2013), Application of Particle Swarm Optimization Algorithm to Neural Network Training Process in the Localization of the Mobile Terminal, Communications in Computer and Information Science, vol. 383, 122–131, Springer-Verlag